

You can clear out an area and while trying to have a look around, a zombie will appear right behind you and start attacking you despite there being nothing around you for miles just a few seconds ago, almost like it's just fallen out of the sky. I've cleared areas in this and while trying to pick up some dropped items, a bunch of pixels has formed in front of me that has then turned into an attacking zombie and I'm left doing the exact same thing I've just done over again, it get's old and tired really fast and you never get to explore the areas you're in. You don't get to properly explore anything because you can spend half an hour clearing out an area, only for you to literally walk a few yards away and they re spawn, sometimes right in front of you. Secondly, and this is a big one for me, the spawning rate of the enemies in this game is ridiculous. There's not enough variety and in one battle I was having, I was attacked by a stream of zombies coming through some gates that I had to fend off and I had to kill the exact same one 5 times, same face, same clothes, it felt thankless and it gets boring. This also suffers from the lazy trope of having the same zombie models and items just being re used over and over and over again to the point where You're being hit with deja vue every few minutes. There's some things that look good such as water effects but then there's other things that look straight out of a PS3 game, fire and weather effects, character models all look dated and they do take a while to get used to as it makes this feel like more of an indy game than a full price AAA game. First off, the graphics, for a game that's taken over a decade to make and it being released on the next gen consoles, the graphics in this game are pretty weak. But there are some really glaring issues with it. I loved the first 2 Dead Island games (Part 1 and Riptide) I had a lot fun with them and I'd be lying if I said I wasn't doing the same with Dead Island 2.
